Nearly done with the (epic) post-production on Werewolf. Learning new techniques to motion track and composite the 3D Wolf head from Cinema 4D into After Effects. Here are some short videos showing how it's done.
Also learning how to build a glitch effect and then distortion map it to a 3D element AND how to create a random opacity flicker with a custom expression and control sliders:
Work continues on Hunter with script revisions and the beginning stages of character and set design. It'll be great to wrap on Werewolf so we'll have more time to focus on what's next.